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Concept / Environment / Character Artists

Location: Cairo – Egypt

Ideal candidates have a strong passion for their craft and creating realistic models, textures and environments. This role will work to complete content for our high profile games. All artists work on in-game content. This is a great career opportunity to further develop skills, help the team, and improve your portfolio and see your work on the market.

Duties and Responsibilities

  • Work closely with art directors, environment artists and designers
  • Create, edit, and optimize realistic detailed 3d environments
  • Understand the requirements and constraints of the game design, engine and platform – creatively solve challenging budget and technical limitations to ensure effective implementation of evocative environments
  • Create a variety of models (structures, terrain, props) from photo reference and concept
  • Communicate and collaborate effectively with the development team
  • Quickly learn and adapt to new tools, processes, and pipelines
  • Working with your assigned mentor, meet training and coaching expectations and assignments

What You Need for this Position

  • Demonstrated modelling skill and experience in a major 3d package (3DS Max or Maya)
  • Photoshop familiarity & competency, prefer basic understanding of shader creation
  • Basic game engine experience – Unreal Engine 4, Unity 3D is a plus
  • Basic awareness of game engine budgets, limits, and memory constraints is a big plus
  • Friendly, helpful, and collaborative in a team based environment; self-motivated, results-oriented self-starter with a strong artistic vision
  • Effective verbal and written communication skills, with a basic ability to communicate visually utilizing traditional media

Portfolio Requirements

  • Solid portfolio demonstrating focus and commitment to realistic environment and 2d/3d asset creation, ideally demonstrating various objects alone and assembled into compelling environments

Apply now!